Pixels open-sources its frontend
First steps in an open ecosystem
Five years too late, blockchain games are now really getting to grips with some fundamental features for sustainability.
Axie Infinity peaked as a play-to-earn game back in November 2021, but if you want to extract value from the game today, you get your money slashed by at least 15%, or perhaps as much as 82.5%, depending on the health of your Axie Score.
And the Ronin blockchain is launching something similar; this time, the cross-game reputation is labelled as its Honor Score. It will be based on your general activity, what games you’re playing, what assets you own and how much you participate in the ecosystem.
On the plus side, the higher your Honor Score, the better rewards you’ll get, plus potential airdrops and other benefits, including early access to new games.
As for Pixels, the play-to-earn game that peaked in early 2024, it’s deploying an even more fundamentally disruptive playbook and going open-source. This week, the frontend was released, which will be followed by the backend, and supported by new creator tools and the ability to fork your own version of the game and deploy it onto Pixels’ cloud infrastructure.
In this manner, Pixels hopes to encourage a community of builders who can build their own Pixels-like games, add new features to the canonical game via a new governance voting method, while also bringing new functionality and perhaps greater value to assets such as the PIXEL token and land NFTs.
Other news
Ronin’s Proof of Distribution rewards builders with over $40,000 in RON.
Marblex’s 4,500-strong NFT Adventure with The Seven Deadly Sins mints out.
Post-World Cup 2026, FIFA Rivals launches All-Star event.
WEMIX hit by stablecoin hack, with $724,198 taken.

